Modern Warfare 3
Ah. The next game in the world record setting, best selling, and perhaps even infamous series. If one was only exposed to the media he/she would think that this was a beloved game by all, with innovation and an unimaginable aura of addiction. Perhaps, but if you have been playing this series for a sufficient amount of time then you would also see that many people despise it, but oddly still play it.
Before I give my review of the game, I must first tell you my experience with the series and gaming in general. A little tid bit about my gaming history: I started of with the PlayStation 2. I never intensely got into playing my games, it was mostly playing a game for about a week and then throw it on the shelf as if I had never even heard of the game. Without going into huge detail, I do own a GameCube, Wii, DSi, Xbox360, and have recently been getting into some PC gaming here and there. So it safe to say that I am qualified when I say that I have played many games. Though those most of those games have not consumed a lot of my life, I can proudly say that at the least one has! Call Of Duty! Modern Warfare 2 alone, I have accumulated 30 days of in-game time. Black Ops, I had 20 days. And here is MW3! Being concise here, I have 3 days. Before anyone says that I have not played the original C.O.Ds, I have played WaW and MW, but have not played nearly as much as MW2. If you have not picked up my point by now, I mine as well tell you. I have played my fair share of this series. So now we can get into what I think of the game.
I am going to divide this into 3 segments. I'm assuming since most of you want to read about the multiplayer, I have saved the best for last. Using a stupid analogy here, its like desert so don't skip to the end.
Campaign: I have not played it so I can not say much of it, but what I can say is that Cod4 campaign was decent. But looking back at it I have not played my share of singleplayer games so I have nothing to compare it to. I have not even played MW2's campaign, I had my friend beat it for my when ever he was over my house. So that gives you a sense of my interest in Singleplayer. Need less to say, Infinity Ward is not know for their singleplayer storyline, and any experienced gamers knows not to buy any Call of Duty for the campaign.
Spec Ops: I like to think of Spec Ops as Infinity Wards attempted at a survival game mode that was summoned by a mini game one would receive after beating the WaW campaign. I can't help but to compare those 2, there is clearly some type of competition going on between them.
So looking at it from a very technical standpoint: Zombies has perks, pack-a-punch, claymores/bouncing bettys, and a big knife. Spec Ops has harder opponents, killstreaks, more equipment, and helicopters trying to kill you. (Forgive me if I missed anything) Clearly, Specs Ops has the upper hand right? No. Many people buy DLC strictly for the zombies.(Including Me) To be honest, I don't know exactly why this is.
My theory, while definitely not the whole reason, is that zombies provide a whole new experience from Call Of Duty. Spec ops missions are just campaign with a few different variations, and the survival mode, well, lets just say it lacks a certain excitement. If feels like a never ending campaign fight or a better version of combat training. Was this a little long winded? Yes. But it gives you a sense of a failed mission. The only way for them to beat zombies is to copy it. Call it Terrorist Zombies! (Your Welcome Infinity Ward)
As for what Spec Ops while provide you with, it will support you when you don't have internet and have played the campaign.
After you've played everything in MW3, the only reason you should be playing Spec Ops is when you are frustrated with the multiplayer and it just so happens that you left of of your other games at the annoying kid's house that would not stop texting you so you hangout with him one time in your life. (Not happening to me)
Multiplayer: This section should be the longest section of them all since most people want to hear about, but alas there is not much to say. The mechanics have not changed from pasted Call Of Dutys and the engine has not changed much either. The makers have not done much to "innovate" or even change the game in a way that the sense is still the same but still adds something new. Don't get me wrong, I am not for "innovating" the sequel of a game in such an intense way that it loses the qualities that brought its success in the first place. There are many flaws to this game that would take days to go in depth to all of them. So I am going to focus on 3. First, the spawns. The English language can not describe how convoluted the spawn "system" is. After playing the game for about 3 hours of game time on the first day of the release, I have already rage quit twice off of Xbox and telling my friends that the spawns are horrible. I remember distinctively that this was the day that I became a vulgar young man. The next issue are the maps. If you view the maps form an overhead point of view, the maps look like a maze. But that's not the story. After playing a few matches, one will get a startling feel that the map is not a maze but a labyrinth that leads to you from every direction! The game has the ability to leave any easily frightened person Paranoid. I'll leave it at that. The last quarrel I have with the game is that I have yet to seen the color red on my screen more than once in my lifetime. Typically shooters splatter red on your screen to symbolize that you are hurt, as for MW3 that was not coded into the game.
The word hate is to feeble to describe my feelings toward this game.
Before I give my review of the game, I must first tell you my experience with the series and gaming in general. A little tid bit about my gaming history: I started of with the PlayStation 2. I never intensely got into playing my games, it was mostly playing a game for about a week and then throw it on the shelf as if I had never even heard of the game. Without going into huge detail, I do own a GameCube, Wii, DSi, Xbox360, and have recently been getting into some PC gaming here and there. So it safe to say that I am qualified when I say that I have played many games. Though those most of those games have not consumed a lot of my life, I can proudly say that at the least one has! Call Of Duty! Modern Warfare 2 alone, I have accumulated 30 days of in-game time. Black Ops, I had 20 days. And here is MW3! Being concise here, I have 3 days. Before anyone says that I have not played the original C.O.Ds, I have played WaW and MW, but have not played nearly as much as MW2. If you have not picked up my point by now, I mine as well tell you. I have played my fair share of this series. So now we can get into what I think of the game.
I am going to divide this into 3 segments. I'm assuming since most of you want to read about the multiplayer, I have saved the best for last. Using a stupid analogy here, its like desert so don't skip to the end.
Campaign: I have not played it so I can not say much of it, but what I can say is that Cod4 campaign was decent. But looking back at it I have not played my share of singleplayer games so I have nothing to compare it to. I have not even played MW2's campaign, I had my friend beat it for my when ever he was over my house. So that gives you a sense of my interest in Singleplayer. Need less to say, Infinity Ward is not know for their singleplayer storyline, and any experienced gamers knows not to buy any Call of Duty for the campaign.
Spec Ops: I like to think of Spec Ops as Infinity Wards attempted at a survival game mode that was summoned by a mini game one would receive after beating the WaW campaign. I can't help but to compare those 2, there is clearly some type of competition going on between them.
So looking at it from a very technical standpoint: Zombies has perks, pack-a-punch, claymores/bouncing bettys, and a big knife. Spec Ops has harder opponents, killstreaks, more equipment, and helicopters trying to kill you. (Forgive me if I missed anything) Clearly, Specs Ops has the upper hand right? No. Many people buy DLC strictly for the zombies.(Including Me) To be honest, I don't know exactly why this is.
My theory, while definitely not the whole reason, is that zombies provide a whole new experience from Call Of Duty. Spec ops missions are just campaign with a few different variations, and the survival mode, well, lets just say it lacks a certain excitement. If feels like a never ending campaign fight or a better version of combat training. Was this a little long winded? Yes. But it gives you a sense of a failed mission. The only way for them to beat zombies is to copy it. Call it Terrorist Zombies! (Your Welcome Infinity Ward)
As for what Spec Ops while provide you with, it will support you when you don't have internet and have played the campaign.
After you've played everything in MW3, the only reason you should be playing Spec Ops is when you are frustrated with the multiplayer and it just so happens that you left of of your other games at the annoying kid's house that would not stop texting you so you hangout with him one time in your life. (Not happening to me)
Multiplayer: This section should be the longest section of them all since most people want to hear about, but alas there is not much to say. The mechanics have not changed from pasted Call Of Dutys and the engine has not changed much either. The makers have not done much to "innovate" or even change the game in a way that the sense is still the same but still adds something new. Don't get me wrong, I am not for "innovating" the sequel of a game in such an intense way that it loses the qualities that brought its success in the first place. There are many flaws to this game that would take days to go in depth to all of them. So I am going to focus on 3. First, the spawns. The English language can not describe how convoluted the spawn "system" is. After playing the game for about 3 hours of game time on the first day of the release, I have already rage quit twice off of Xbox and telling my friends that the spawns are horrible. I remember distinctively that this was the day that I became a vulgar young man. The next issue are the maps. If you view the maps form an overhead point of view, the maps look like a maze. But that's not the story. After playing a few matches, one will get a startling feel that the map is not a maze but a labyrinth that leads to you from every direction! The game has the ability to leave any easily frightened person Paranoid. I'll leave it at that. The last quarrel I have with the game is that I have yet to seen the color red on my screen more than once in my lifetime. Typically shooters splatter red on your screen to symbolize that you are hurt, as for MW3 that was not coded into the game.
The word hate is to feeble to describe my feelings toward this game.